package flare.physics { /** * Force simulating frictional drag forces (e.g., air resistance). For * each particle, this force applies a drag based on the particles * velocity (F = a * v, where a is a drag co-efficient and * v is the velocity of the particle). */ public class DragForce implements IForce { private var _dc:Number; /** The drag co-efficient. */ public function get drag():Number { return _dc; } public function set drag(dc:Number):void { _dc = dc; } /** * Creates a new DragForce with given drag co-efficient. * @param dc the drag co-efficient. */ public function DragForce(dc:Number=0.1) { _dc = dc; } /** * Applies this force to a simulation. * @param sim the Simulation to apply the force to */ public function apply(sim:Simulation):void { if (_dc == 0) return; for (var i:uint = 0; i